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Tag archives: scripting

Verifying the scripting docs – Fun with EditorTests

August 18, 201718

When I encounter an API in Unity that I am unfamiliar with the first thing I (and most of us) do is go to the Unity Scripting API Manual to ... Read more

UnityScript’s long ride off into the sunset

August 11, 2017135

It’s been with us since Unity 1.0, but its time is finally coming: we have begun the deprecation process for UnityScript, the JavaScript-lik... Read more

16 Highlights from 2016 on the Unity blog

December 29, 20164

We’re nearing the end of 2016 now. Everyone’s enjoying their winter festivities, and gazes are shifting to all we have in the works for 2017... Read more

IL2CPP Optimizations: Devirtualization

July 26, 201660

The scripting virtual machine team at Unity is always looking for ways to make your code run faster. This is the first post in a three part ... Read more

Serialization, MonoBehaviour constructors and Unity 5.4

June 6, 201610

Starting with Unity 5.4, we have added new errors that are displayed when calling the Unity API from constructors/field initializers and dur... Read more

Particle System Modules – FAQ

April 20, 201633

Starting with Unity 5.3, you have full scripting access to the particle system’s modules. We noticed these new scripting features can be a b... Read more

Unity joins the .NET Foundation

April 1, 201646

Today at Build, Microsoft announced that Unity is joining the .NET Foundation. Quoting from the announcement: “This marks an important mil... Read more

10000 Update() calls

December 23, 201576

Unity has so-called Messaging system which allows you to define a bunch of magic methods in your scripts which will be called at specific ev... Read more

The future of Data Compression in Unity

December 16, 201523

Hello everybody! My name is Rich Geldreich, and I’m a game developer, graphics programmer, and data compression specialist. I’ve been in th... Read more

Custom Coroutines

December 1, 201567

Among all the shiny new features, there is a tiny one line in the Unity 5.3 release notes for a feature that I found useful and I think you ... Read more

MonoDevelop Roadmap

October 22, 201578

As stated on our public roadmap, we are shipping MonoDevelop-Unity 5.9 with Unity 5.3 in December. MonoDevelop-Unity 5.9 is at the time of w... Read more

The Unity Assertion Library

August 25, 20157

Unity 5.1 shipped with a brand new Assertion Library. In this post, we will explain what an assertion is and how you can use it to improve r... Read more

Unity 4.6.2 iOS 64-bit support

January 29, 201587

  Today we announce the public release of Unity 4.6.2, available for download as of right now. It is the first public release with iOS... Read more