We have created the only advanced professional certifications for Technical Artists in the games industry. Register here to take the exam!
... Read more
Have you seen ADAM: The Mirror and ADAM: Episode 3 yet? These two short films have captivated millions of viewers, and many are eager to kno... Read more
Eric Heitz, Jonathan Dupuy, Stephen Hill and David Neubelt
ACM SIGGRAPH 2016
Shading with area lights adds a great deal of re... Read more
Exciting times for graphics on iOS 8!
At its recent World Wide Developers Conference, Apple introduced Metal, a new graphics API that’s l... Read more
A story in several parts. 1) how shader compilation is done in upcoming Unity 4.5; and 2) how it was developed. First one is probably intere... Read more
Unity’s new Standard Shader is physically-based for higher visual quality, a more intuitive workflow for artists and faster iteration. And ... Read more
Hello everyone. You have probably already heard about Shadowgun, the new mobile game developed by MADFINGER Games. You might also ... Read more
Made With Unity