Hi again! This time is will be much shorter. The 1.3 version update for Unity Test Tools is out and I want to share some of the goodness it ... Read more
As promised in my previous blog post Unit testing part 1 – Unit tests by the book, this one is dedicated to designing MonoBehaviours with te... Read more
If you are a developer, I assume you have heard about unit tests. Most of you probably even wrote one in your life. But how many of you have... Read more
Testability is an important feature of any software product - game development is not an exception. To enable testability, all the component... Read more
For several weeks I’ve been preparing a playtesting blank solution that contains integration tests based on Unity Test Tools and stubs for g... Read more
Last week, the Unity Odessa office hosted a “Unity Night”, together with colleagues from Denmark and Finland. Over 100 people attended and ... Read more
In my last blog post I introduced you to our Runtime Test Framework and how it allows us to test the Unity Runtime API on a wide range of pl... Read more
Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... Read more
Hello everybody, my name is Claus Petersen and I am a fairly recent addition to the Unity family. I am in charge of leading the Software Tes... Read more
It’s been a fair while since we wrote a post about testing Unity, so we‘d like to update you on what’s going on in QA. This is the first of ... Read more
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