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Tag archives: Tilemap

Isometric 2D Environments with Tilemap

March 18, 201915

With the release of Unity 2018.3, we introduced Isometric Tilemap support - closely following Hexagonal Tilemap support which was added in t... Read more

Choosing the resolution of your 2D art assets

November 19, 201817

At game events and online, people often ask me this question: “I’m making a 2D game in Unity for both PC and mobile: what resolution should ... Read more

Procedural patterns you can use with Tilemaps (Part I)

May 29, 20187

Many creators have used procedural generation to add some diversity to their game. Some notable mentions include the likes of Minecraft, or ... Read more

2D Tilemap Asset Workflow: From Image to Level

January 25, 20188

In Unity 2017.2, we introduced a new addition to the 2D Feature Set: Tilemaps! Using Tilemaps, you can quickly layout and create 2D levels u... Read more

The 2D tool that’s changing how levels are built

January 22, 201812

Unity 2017.2 brought the Tilemap tool and with it, a major workflow change to many 2D developers. And they report that it makes an incredibl... Read more