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Tag archives: Unity 2018

Making the most of TextMesh Pro in Unity 2018

October 16, 201822

Whether you’re working on an FPS, a puzzle game or a VR experience, one of the aspects you have to take care of is User Interface. Luckily e... Read more

Introducing new Prefab workflows

June 20, 201823

One of the top requested additions to Unity is the ability to nest Prefabs. But we know a lot of you need many more changes to the Prefab wo... Read more

ProBuilder joins Unity offering integrated in-editor Advanced Level Design

February 15, 2018127

We are excited to announce a powerful new addition to our creative tools suite: ProBuilder (with other great tools) and its creators, have j... Read more

Scriptable Render Pipeline Overview

January 31, 201824

The Scriptable Render Pipeline (SRP), introduced in 2018.1 beta, is a way of configuring and performing rendering in Unity that is controlle... Read more

Join the 2018.1 beta and earn the chance to win some Unity Gear

January 20, 20189

Unity 2018.1 is gearing up to be one of the most exciting Unity releases in a while. And if you download and install the beta, not only do y... Read more

2018 and Graphics

January 18, 201851

The Unity 2018 release cycle will have a heavy focus on graphics! There are a number of features that will be released during 2018 that will... Read more