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Tag archives: unity 4.3

Occlusion Culling in Unity 4.3: Troubleshooting

January 2, 20143

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Th... Read more

Occlusion Culling in Unity 4.3: Best Practices

December 26, 20134

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Th... Read more

Occlusion Culling in Unity 4.3: The Basics

December 2, 201329

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Un... Read more

Unity 4.3: 2D Game Development Overview

November 12, 201372

Today, we're thrilled to announce the launch of Unity 4.3, and with it, the highly anticipated introduction of our new feature set for 2D. ... Read more

Releasing Unity 4.3

November 12, 201324

So, Unity 4.3 is here. We’re incredibly proud to be able to share the new 2D tools, deeper Mecanim integration and improvements to the Unity... Read more