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Tag archives: unity 5

High-performance physics in Unity 5

July 8, 2014109

We’d like to highlight some of the 3D physics changes you can look forward to in Unity 5.0. We’ve been using PhysX 2.8.3 for a while now. W... Read more

Shiny new animation features in Unity 5.0

June 26, 201459

The animation team has been working hard to pull together an impressive feature set for Unity 5.0. Here’s a quick overview of the new animat... Read more

Unity 5: API changes & automatic script updating

June 23, 201458

As the breadth of the Unity feature set keeps on growing, and as we build it with more and more engineers at the same time, the necessity fo... Read more

Teleporter demo

May 19, 201458

We'd like to share with you a project that was built during the R&D period of the Physically Based Shader and Reflection probes. This b... Read more

GDC 2014 Wrap-up

March 29, 201414

Wow! What an incredible conference GDC was this year! Our booth was awesome, incredibly busy, and full of amazing friends and partners demon... Read more

Unity 5!

March 18, 2014164

Today, at the biggest show in the game development industry, we threw the veil off of Unity 5 and announced that it’s coming this year! This... Read more