Cloud Build for Unity Teams is a continuous integration service for games and apps built in Unity. Cloud Build makes it simple and easy to c... Read more
Collaborate is out of beta and joins Cloud Build as part of a new offering called Unity Teams -- a single solution that provides Unity users... Read more
Over the last year we've been learning from many of you - how you and your teams work, how you leverage the strength of the Unity community ... Read more
We talked to Tinybop's Rob Blackwood, lead iOS engineer, Jessie Sattler, production designer, and Cameron Erdogan, iOS engineer, about their... Read more
Ambitious games are built by teams that work great together. Two mid size studios share how they collaborate in Unity in the following video... Read more
Greetings! At Unite, we announced the latest and greatest update to Unity Cloud Build. We’ve been listening to your feedback, and have been ... Read more
The Services Window is new in Unity 5.2. It’s your in-editor gateway to Unity Ads, Unity Analytics, Unity Cloud Build, and Unity Multiplayer... Read more
Drumroll please, Unity 5.2 is ready for your downloading pleasure!
Check out Unity IAP, now available in Unity 5.3!
The big news in this l... Read more
Synapse Games is a small indie studio that’s hugely successful. Their games, Tyrant Unleashed and Global Assault, are consistently amongst t... Read more
This is a story about how we are using Unity Cloud Build internally and how it can make life easier for you, our users, as well. Read on to ... Read more
As an early adopter of Unity Cloud Build, prolific developer Spry Fox has found work on its next game Alphabear moving forward at a tremendo... Read more
In December, Unity engineers from all over the world descended on our Seattle office for our first ever Hack Week focused on cloud services.... Read more
Ever since we opened up early access to Unity’s official continuous build distribution service to Unity Pro users, we’ve been busy turning y... Read more
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