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Tag archives: Unity Cloud Build

Git LFS Support in Cloud Build

October 10, 20178

Cloud Build for Unity Teams is a continuous integration service for games and apps built in Unity. Cloud Build makes it simple and easy to c... Read more

Feature Highlight: Unity Teams

June 28, 201737

Collaborate is out of beta and joins Cloud Build as part of a new offering called Unity Teams -- a single solution that provides Unity users... Read more

Announcing Unity Collaborate Beta

March 22, 201650

Over the last year we've been learning from many of you - how you and your teams work, how you leverage the strength of the Unity community ... Read more

The Making of The Robot Factory

February 5, 20164

We talked to Tinybop's Rob Blackwood, lead iOS engineer, Jessie Sattler, production designer, and Cameron Erdogan, iOS engineer, about their... Read more

Looping in the whole team with Unity and Unity Cloud Build

October 26, 20152

Ambitious games are built by teams that work great together. Two mid size studios share how they collaborate in Unity in the following video... Read more

Unite 2015 – New Features for Unity Cloud Build

September 24, 201515

Greetings! At Unite, we announced the latest and greatest update to Unity Cloud Build. We’ve been listening to your feedback, and have been ... Read more

Unity Services are just a few clicks away

September 10, 201515

The Services Window is new in Unity 5.2. It’s your in-editor gateway to Unity Ads, Unity Analytics, Unity Cloud Build, and Unity Multiplayer... Read more

Unity 5.2 – your gateway to Unity Services

September 8, 201578

Drumroll please, Unity 5.2 is ready for your downloading pleasure! Check out Unity IAP, now available in Unity 5.3! The big news in this l... Read more

Synapse Games frees up resources with Unity Cloud Build

September 2, 201519

Synapse Games is a small indie studio that’s hugely successful. Their games, Tyrant Unleashed and Global Assault, are consistently amongst t... Read more

Leveraging Unity Cloud Build for testing large projects

June 26, 201510

This is a story about how we are using Unity Cloud Build internally and how it can make life easier for you, our users, as well. Read on to ... Read more

How Spry Fox harnessed Cloud Build

January 19, 20154

As an early adopter of Unity Cloud Build, prolific developer Spry Fox has found work on its next game Alphabear moving forward at a tremendo... Read more

Celebrating our first Cloud Hack Week

January 12, 20158

In December, Unity engineers from all over the world descended on our Seattle office for our first ever Hack Week focused on cloud services.... Read more

Unity Cloud Build keeps expanding: new features, more developers wanted!

November 6, 201421

Ever since we opened up early access to Unity’s official continuous build distribution service to Unity Pro users, we’ve been busy turning y... Read more