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Tag archives: unity multiplayer

Multiplayer Connected Games: First steps forward

September 12, 201848

As part of our commitment to solving challenges for connected games development, we’ve focused first on real-time multiplayer games, and we’... Read more

Unity Services are just a few clicks away

September 10, 201515

The Services Window is new in Unity 5.2. It’s your in-editor gateway to Unity Ads, Unity Analytics, Unity Cloud Build, and Unity Multiplayer... Read more

Unity Multiplayer in Super Dungeon Bros

April 14, 201514

The first phase of our plan to create a networking solution that allows Unity developers to build multiplayer games for any type of game wit... Read more

UNET SyncVar

May 29, 201449

This post discusses state synchronization in networked Unity games. We begin with a summary of how this is done in the existing (legacy) Uni... Read more

Announcing UNET – New Unity Multiplayer Technology

May 12, 201473

A few weeks ago, at our Unite Asia conferences, we announced that we are developing new multiplayer tools, technologies and services for Uni... Read more