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Tag archives: webgl

WebAssembly Load Times and Performance

September 17, 20185

A few weeks ago we talked about WebAssembly and its advantages over asm.js. As promised, now it’s time to look at the performance and load t... Read more

WebAssembly is here!

August 15, 201831

It’s been a while since we announced our intention to switch to WebAssembly (a.k.a. Wasm) as the output format for the Unity WebGL build tar... Read more

Linear Rendering Support with WebGL 2.0

July 17, 20179

One of the new features in Unity 2017.2 is linear rendering with WebGL 2.0. With linear rendering, you’re sure that the inputs, the outputs ... Read more

Low-Level Plugins in Unity WebGL

January 19, 201711

Last year we launched a series of technical blog posts on WebGL, starting with a couple of posts on memory. Now it's time to continue with a... Read more

Unity WebGL Memory: The Unity Heap

December 5, 201610

In the previous Unity WebGL blog post, we explained that memory works differently compared to other platforms; we told you the Unity Heap sh... Read more

Understanding Memory in Unity WebGL

September 20, 201619

Since we shipped Unity WebGL, we have put a lot of effort into optimizing memory consumption. We’ve also been explaining how memory works in... Read more

Updated WebGL Benchmark Results

December 15, 201538

A bit over a year ago, we released a blog post with performance benchmarks for Unity WebGL, to compare WebGL performance in different browse... Read more

Unity 5.3 WebGL Updates

December 7, 201532

The upcoming Unity 5.3 release is the fourth version of Unity to support WebGL publishing. We have made a lot of progress since we first shi... Read more

Unity Web Player Roadmap

October 8, 201597

In late 2013, Google announced a plan to deprecate support for NPAPI plugins (such as our Unity Web Player) in its Chrome browser. Now, it i... Read more

WebGL: WebAssembly and Feature Roadmap

June 18, 201523

Yesterday, engineers from Google, Microsoft and Mozilla (makers of Chrome, Edge and Firefox) announced that they are working on a new cross-... Read more

Web Publishing Following Chrome NPAPI Deprecation

May 28, 201542

With Google about to complete the deprecation of NPAPI support in their Chrome browser, we’ve been receiving some questions about what the b... Read more

R&D Christmas update

December 23, 201441

The end of 2014 is coming, and so we thought that it would be good to let our users know about the progress we are making in adding iOS 64-b... Read more

The future of Web publishing in Unity – an update

October 28, 201435

Recently we’ve had a lot of inquiries from game developers who are concerned about the future of gaming on the Web in general and the Unity ... Read more