Standalone Universal Windows Platform Holographic Emulation is the next step in holographic emulation, extending its functionality outside o... Read more
Holograms for all! We’ve expanded our strategic collaboration with Microsoft to include full support for Microsoft HoloLens holographic comp... Read more
The Unity game developer contest sponsored by Microsoft had you busy developing and porting games to Windows the past few months; we receive... Read more
We are pleased to announce the full support for Windows Phone 8.1 and Universal Windows Applications with the release of Unity 4.5.3. We’ve ... Read more
Unity is proud to announce the Unity 4 beta program for Windows Phone 8.1 apps. We have been working on Windows Phone 8.1 support for Unity ... Read more
It was really hard, but we have finally settled on the 15 winners of our Windows Store and Windows Phone 8 contest. Here's a brief overview ... Read more
Develop once deploy anywhere - that’s our proud boast. Currently, users can deploy content built on the Unity engine to nine different platf... Read more
Today at Microsoft’s Build developer conference held at the company’s campus in Redmond, WA, Tony Garcia, Unity EVP of Business Development,... Read more
During the last ninja camp Shawn and I worked on getting hardware cursors into Unity, and now in Unity 4.0 they are ready. Built in s... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.