Global Game Jam 2014

February 7, 2014 in Community

It was another record breaking year for the Global Game Jam this year with a mind blowing total of 2292 games created using Unity.  This is pretty impressive considering that last year, there were 1131 Unity games created.  When you factor in that the total of games produced in 2014 was 4291, this means more than 50% of all Global Game Jam 2014 games were built using Unity!

All very cool numbers, but now we are left with a problem, 2292 games is a huge amount to even think about playing. It’s just about doable if you play 6.3 games every day for the next year .

I’ve decided to pick a few that got my attention to showcase here, so please feel free to post a link to your own Unity GGJ project in the comments below.

Ego Monsters

A nice little concept with a cool art style where you have to use the negative space of your character to quickly determine which of the monsters you are.

Ego Monsters

 

Other Goal

Other Goal is a local multiplayer game with a really cool art and animation style. Players have differing goals which lead to interesting tactics.

Other

 

We Of The Forest

A really nice art style, I’d love to see the direction this game would go with further development.

weforest

 

Monolith

This one looks incredibly cool. Its an augmented reality board game Unity for AR along with an Arduino and a tin foil sensing matrix for the board. I’m sure the Unity staff that attend the bi-weekly boardgame nights at Unity’s Copenhagen HQ would love to get their hands on this.

monolith

So, there we are, 4 of the 2292 Unity games produced this year.  Only 2288 to go!

I’m looking forward to finding out which of the prototypes end up evolving into something more.

 

 

 

 

Comments (25)

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  1. Colbert

    April 18, 2014 at 11:57 am / 

    Reminds me of the old games, when minigames where the bomb (they still are)

  2. Ashkan

    February 14, 2014 at 11:16 am / 

    We had a game with nice graphics and abstract design called Bias and might continue developing as a windows store app.
    http://globalgamejam.org/2014/games/bias-0

  3. Zach Krausnick

    February 12, 2014 at 1:23 am / 

    Enjoy our explorative game, Womb Room. You will lead many lives in this game.

    http://www.beardedeye.com/WombRoom/

  4. Josh Manricks

    February 11, 2014 at 5:04 pm / 

    RoboCoop
    Two robots must escape destruction… with their heads on each other’s bodies.
    2 player. Requires Xbox 360 controller, and keyboard and mouse.

    http://globalgamejam.org/2014/games/robo-co-op

  5. Wolfgang Senfter

    February 11, 2014 at 1:45 pm / 

  6. Bretton Hamilton

    February 11, 2014 at 12:23 pm / 

    Hey everyone, I’m Bretton from the team behind We of the Forest. We are absolutely continuing the development of our game. By the end of the game jam it was a pretty art piece, but it lacked a lot of the gameplay and mechanics we initially wanted to explore. We’ll be pushing development pretty hard over the next month or two to bring things to a polished, more robust state.

    Thanks everyone for the support, and special thanks to Joe Robins. It made our day hearing about your shout out. We’ll be sure to make mention as things get closer to completion in mid-March.

    In the meantime here’s a shameless plug to our Facebook page where you can follow the development and get your hands on weekly builds of the game!
    http://www.facebook.com/weoftheforest

  7. Pablo Sánchez

    February 11, 2014 at 10:20 am / 

    We made our game in Unity too. Wanted to test the new 2D tools (we had been making a 2.5D platformer with Unity’s 3D tools) so we went for it. You can try it in webplayer right here.

    http://www.strangelightgames.com/en/what-happened-here

  8. Srbija Zauvek

    February 10, 2014 at 11:33 pm / 

    I love Unity i heard for Unity from first Bosnian Game Developers. There is first Bosnian Game Developers :
    http://www.facebook.com/NeonDrawing

  9. Aaron Bartlett

    February 9, 2014 at 8:46 pm / 

    Thanks for the feature! We are indeed developing We of the Forest further! Please follow the development on Facebook.
    http://www.facebook.com/weoftheforest

  10. Wesley Bondie

    February 9, 2014 at 5:01 pm / 

    ^^ P.S
    Play with a xbox360 controller for best results

  11. Wesley Bondie

    February 9, 2014 at 4:19 pm / 

    Two-man team developed a game named “Voices”
    I was Tech Artist

    Check it out here

    http://tinyurl.com/ggj14Voices

  12. Alon Lev

    February 9, 2014 at 4:04 pm / 

    Hey Guys,
    Here is out game – Battlefield Saga
    A multiplayer game played on mobile and displayed on TV.

    GGJ site: http://globalgamejam.org/2014/games/battlefield-saga
    Youtube Demo: http://www.youtube.com/watch?v=b2H2G83xXZg

  13. Amitloaf

    February 9, 2014 at 3:41 pm / 

    Hey! I’m from the Ego Monsters team and i’m humbled by the inclusion of our game in this short list :) Thanks!
    There were a lot of amazing games these years and I think I should really write a post about them

  14. Leandro

    February 9, 2014 at 3:22 pm / 

    It was our first Game Jam in Mar del Plata, Argentina, and we made two games using unity:

    http://tricksoft.org/Mutsu/mutsu.html

    http://tricksoft.org/Interius/web.html

    They need some polishing but hope you like the ideas.

  15. Heather

    February 9, 2014 at 3:12 pm / 

    Awesome games, some really lovely art styles I’m there too.
    Our game is Unity 2D and we’re continuing development :) twitter.com/sphere_squared

  16. Cecilia

    February 8, 2014 at 2:39 pm / 

    These are very original games !
    My team and me developed a virtual reality game using the Oculus Rift and the Razor Hydra : http://youtu.be/GrhAu6TxJEM

  17. Marco Madarco D'Alia

    February 8, 2014 at 10:53 am / 

    @TYLO: The idea is a mash-up of different solutions, I don’t know if that was tried before (but it’s likely, the idea is really simple). I’ve used just some MUX/DEMUX chips and some resistors, we are setting up a website for the game and I’ll try to do a post regarding the board!

    @CIRO thanks :)

  18. Alex

    February 8, 2014 at 9:46 am / 

  19. Manuel Kugelmann

    February 8, 2014 at 8:38 am / 

    BTW: Thanks to Werk1, SAE, Cipsoft for sponsoring the location, drinks and food at Munich!

  20. Manuel Kugelmann

    February 8, 2014 at 8:37 am / 

    Nice, OtherGoal is here, too!
    GGJ14 was great and Unity is such an amazing rapid game development platform…

  21. Ciro Continisio

    February 8, 2014 at 1:11 am / 

    Awesome to see Monolith here as well! It’s a very cool game and puts together many different technologies.

  22. Tylo

    February 7, 2014 at 11:52 pm / 

    @MARCO MADARCO D’ALIA Can you tell us where you found out how to make that tinfoil sensing matrix board? Or write a blog post about it yourselves? I’d love to hear that part of the project.

  23. Daniel J Lezama

    February 7, 2014 at 11:28 pm / 

    Nice games, and amazing achievement for the guys at Unity. I love Unity 3D because let you make a prototype in just hours of work, here is my team entry for the GGJ2014 http://bit.ly/1bXQVes

  24. Hao-Cher Hong

    February 7, 2014 at 11:04 pm / 

    Take a look to our project : Dreamlens

    “Switch Lenses” and “Shoot” to pass the stages

    http://youtu.be/C69kgCtb3xU

  25. Marco Madarco D'Alia

    February 7, 2014 at 8:06 pm / 

    Wow wonderful to see our game here!

    I’m from the Monolith team and we decided to continue the development :)

    stay tuned!
    http://monolith.launchrock.com/

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