May 4, 2018
Unity 2017.2 introduced the Package Manager, a modular system and API that dynamically loads and updates new Unity-developed features in your projects. Unity 2018.1 takes it one step further with the newly released Package Manager User Interface, the Hub, and Project Templates, a...
April 26, 2018
Project Templates (introduced earlier this year in this blog post) change the way you launch a new project in Unity. The aim of Unity Project Templates is to improve the majority of users “out of the box” Unity experience. They provide preselected settings based on common b...
March 20, 2018
The opening keynote has just concluded. With an event that’s bigger than ever, we’ve got a lot to go through. If you want to watch the recording, you can find it below. If you would prefer to read the highlights, see the table of contents after the video.
March 16, 2018
In a recent blog post, we introduced the concept of Scriptable Render Pipelines. In short, SRP allows developers to control how Unity renders a frame in C#. We will release two built-in render pipelines with Unity 2018.1: the Lightweight Pipeline and High Definition Render Pipeli...
February 21, 2018
Update: LWRP is now out of preview and production-ready. Get more info in our 2019.1 release post.
In a recent blog post we introduced the concept of Scriptable Render Pipelines. In short, SRP allow developers to control how Unity renders a frame in C#. We will release two built...
February 15, 2018
We are excited to announce a powerful new addition to our creative tools suite: ProBuilder (with other great tools) and its creators, have joined Unity. Please welcome Gabriel Williams & Karl Henkel to Unity!
Gabriel & Karl have been delivering awesome tools to enable fa...
January 31, 2018
The Scriptable Render Pipeline (SRP), introduced in 2018.1 beta, is a way of configuring and performing rendering in Unity that is controlled from a C# script. Before writing a custom render pipeline it’s important to understand what exactly we mean when we say render pipeline.
January 20, 2018
Unity 2018.1 is gearing up to be one of the most exciting Unity releases in a while. And if you download and install the beta, not only do you get early access to all the new features, like the Shader Graph and the Scripted Render Pipeline, you also get to have your say and make ...
January 10, 2018
The first public beta for Unity 2018.1 is available; download it now to get a sneak peek of what’s coming.
This beta introduces many new and improved features across the board like Tessellation for Metal, GPU Instancing support for GI, editor Presets for import settings and comp...