April 9, 2024
Unity sits down with Andrew Eiche, CEOwl of Owlchemy Labs, to discuss spatial computing and tips for porting a game to Apple Vision Pro.
May 16, 2023
In this interview, we get tips on DevOps best practices for shipping successfully from Cygnus Entertainment’s Amber Johnson and Jon West, and Unity’s Marc Nelson and Marie-Christine Babin.
February 7, 2023
In this two-part interview, we discuss best practices for mobile UI design with Outfit7’s Aleksander Gregorka and Maja Nadvešnik, Samsung’s Søren Klit Lambaek, and Unity’s own Benoit Dupuis and Stefania Valoroso.
January 31, 2023
In this two-part interview, we discuss best practices for mobile UI design with Outfit7’s Aleksander Gregorka and Maja Nadvešnik, Samsung’s Søren Klit Lambaek, and Unity’s own Benoit Dupuis and Stefania Valoroso.
December 14, 2022
Unity sits down with Navegante’s Rodrigo Fernandez and Anahit Fernandez, and Roll7’s Andrew Brechin, for a look at their latest projects plus practical advice on how to ship successfully across multiple platforms.
November 21, 2022
In this follow-up Q&A to Unity’s August roundtable on indie gamedev innovation, Yves Hohler (Broken Arms Games) and Réjon Taylor-Foster (Soft Not Weak) discuss the business of being an indie.