June 29, 2023
The all-new URP cookbook provides 12 recipes for popular visual effects that can be applied to a wide range of games, art styles, and platforms. If you work with stencils, instancing, real-time ambient occlusion, decals, and more, then this is the resource for you.
September 15, 2022
This is the second blog in our Games Focus series, which highlights key product development initiatives for the year ahead and beyond. In this post, discover the status, upcoming release plans, and future vision for scriptable render pipelines.
August 18, 2022
A new e-book for experienced Unity developers and technical artists to take on the Universal Render Pipeline (URP) is now available.
October 29, 2021
The new Unity 2021.2 Tech Stream release is now available. As part of this release, we’ve included a number of new features and improvements dedicated to help artists and designers optimize your creative workflows and create powerful immersive experiences.