March 19, 2021
Discover how Dragon Crashers used Unity's suite of native 2D Tools to fulfill their ambitious goals for animation, inverse kinematics, level design, and more!
November 26, 2020
With the Input System, you can quickly set up controls for multiple platforms, from mobile to VR. Get started with our example projects and new video tutorials for beginners and intermediate users.
Input is at the heart of what makes your real-time projects interactive. Unity’s ...
January 25, 2018
In Unity 2017.2, we introduced a new addition to the 2D Feature Set: Tilemaps! Using Tilemaps, you can quickly layout and create 2D levels using a combination of Sprites and GameObjects, and have control over properties such as layer ordering, tilemap colliders, animated tiles an...
August 20, 2015
The beautiful Swedish countryside also hosts Oskar Burman’s (Rovio) and Tommy Palm’s (ex-King) non-profit game accelerator program Stugan.
Stugan - the name means “cabin” in English - gathers talented independent developers from all over the globe, from USA to South Africa or Au...