Post was written by JC Cimetiere, Director, Partner Developer Marketing at Microsoft,
Last November I shared with you that we’d surpassed 1000 games made with Unity across Windows Store and Windows Phone. Well, it looks like the momentum in the Unity developer community continues to grow, with more than 2000 games now available in our stores!
As you can see in the gallery, there are plenty of awesome Windows Phone and Windows games made with Unity. And we’re thrilled to hear that developers are seeing such great results in terms of download numbers and monetization. Here a few success stories:
Magma Mobile’s CEO Nicolas Sorel confirmed they saw the “first 1,000,000 downloads in 2 ½ months of being in the Windows Phone Store, and had 1,000,000 additional downloads in the last 30 days.”
Pat Toulouse, President and Founder of RatRod Studio said “The process of porting our games to Windows and Windows Phone was very straight forward. Since then, it has helped us extend our reach by generating over 5 million downloads within the past 6 months. And this continues to grow rapidly”.
Grzegorz Zwolinski Co-Founder & Chairman of the Board at t-bull.com was also thrilled to see their latest racing game surpass the 3,000,000 downloads mark in less than 3 months.
We’re so pleased with the quality of games being developed by Unity developers, that we’d like to make it easier for other Unity developers to achieve the same level of success in reaching millions of new users. So, we’ve decided to launch a special incentive offer, exclusively for Unity developers, to continue to create great games for Windows.
Talented Unity developers who qualify will receive some great benefits including store registration, a Microsoft Windows 8 license, a Windows device (phone/tablets), a promotional package and technical assistance. Check the details of the offer and the Terms & Conditions!
And don’t forget the popular technical porting guides which will get you started in no time or join us at one of the upcoming porting lab events we’re hosting with Unity around the world. If we haven’t scheduled a porting event near you, gather up a group of Unity developers in your area and let me know @jccim, and we’ll do our best to set this up!
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