October 1, 2020
Unity 2020.2 beta introduces a fix to an issue that afflicts many development platforms: inconsistent Time.deltaTime values, which lead to jerky, stuttering movements. Read this blog post to understand what was going on and how the upcoming version of Unity helps you create sligh...
June 22, 2020
At WWDC, Apple announced the next evolution of the Mac. To ensure your games are future-proof, Unity has been working closely with Apple to get our macOS Standalone player up and running on Macs with Apple silicon. Unity will support Universal App builds, which enables apps to ru...
April 25, 2016
Several weeks ago we received a bug report from a customer that said their game was crashing when using IL2CPP scripting backend. QA verified the bug and assigned it to me for fixing. The project was quite big (although far from the largest ones); it took 40 minutes to build on m...
August 7, 2014
We are pleased to announce the full support for Windows Phone 8.1 and Universal Windows Applications with the release of Unity 4.5.3. We’ve been working very hard to put our finishing touches on it since its beta program announcement back in April. It is available for download to...