February 22, 2023
PlayStation® VR2 is now available. Learn how to use Unity to build for this next-gen VR platform.
September 2, 2022
This blog was created in collaboration with Roberto Lopez Mendez from Arm. Our partners at Arm recently ported a project based on Unity’s Built-in Render Pipeline to the Universal Render Pipeline (URP) and decided to share their experience with the Unity community.
February 10, 2022
Find out how to capture data and edit AR scenes directly from your mobile device with AR Companion. Then send your content to Unity to finish building the AR app you’ve always envisioned.
December 2, 2021
For a limited time, save 50% on Unity Mars 1.4 and make the most of its enhanced simulation UX, meshing, and project validation capabilities to automate platform configuration.
August 31, 2021
Schell Games, the design and development studio behind the award-winning VR escape game I Expect You To Die and the sword fighting game Until You Fall, relies on several Unity tools to create incredible VR experiences. Ahead of their hotly anticipated sequel, I Expect You To Die ...
July 30, 2021
Unity recently released Burst 1.5, with a focus on the addition of Arm’s Neon intrinsics. Neon intrinsics let you specify precise vector commands to get the most efficient code possible for processing workloads on Arm CPUs. While they’re normally in C/C++, Unity has brought them ...