Announcing Kinematica: Animation meets machine learning

六月 20, 20186

For years, I’ve been working on a challenging question: what if you could create your game without worrying about building complex animation graphs? What if all that time setting up nested state machines, manually creating those transitions points, and matching poses could be spe... 阅读更多

For years, I’ve been working on a challenging question: what if you could create your game without worrying about building complex animation graphs? What if all that time setting up nested state machines, manually creating those transitions points, and matching poses could be spe... 阅读更多

Introducing new Prefab workflows

六月 20, 20186

One of the top requested additions to Unity is the ability to nest Prefabs. But we know a lot of you need many more changes to the Prefab workflows than that. Therefore, ... 阅读更多

Connected games, facial mocap, New Prefabs workflow preview, and more news from Unite Berlin

六月 19, 20185

We kicked off Unite Berlin today! We couldn’t be happier to finally share all of the exciting news that we’ve been working on, from our strategic alliance with Google Clo... 阅读更多

Unity ML-Agents Toolkit v0.4 and Udacity Deep Reinforcement Learning Nanodegree

六月 19, 20189

We are happy to announce the release of the latest version of ML-Agents: v0.4. It contains a number of features, which we hope everyone will enjoy. It includes the opt... 阅读更多

Book of the Dead: Photogrammetry Assets, Trees, VFX

In this blog series, we will go over every aspect of the creation of our demo “Book of the Dead”. Today, we focus on photogrammetry assets, ... 阅读更多

六月 15, 20184

Multi-platform Handheld AR in 2018

We know that many of you are really excited about building handheld Augmented Reality (AR) apps. So we’ve developed a multi-platform API and... 阅读更多

+1 六月 15, 201813

What’s new in Unity ARKit Plugin for ARKit 2

Apple announced exciting news for AR developers last week at WWDC, including ARKit 2. Unity has worked closely with Apple to allow our devel... 阅读更多

六月 14, 20186

Case Study: A game for conflict-affected youth to learn and grow

Unity enables the creation of a huge range of games and experiences, including innovative tools for learning and training.  These range from... 阅读更多

+1 六月 13, 20182

Unite Berlin 2018: What to expect next week

Unite Berlin kicks off on June 19. That’s only one week away, and we can’t wait to meet many of you at all the sessions, networking opportun... 阅读更多

六月 12, 20183

PostFX v2 – Amazing visuals, upgraded

The Post-Processing Stack makes it easy to create and fine-tune high-quality visuals for dramatic and realistic effect. Coming out of beta i... 阅读更多

六月 11, 201815

Book of the Dead: Character and hero assets

In this blog series, we will go over every aspect of the creation of our demo “Book of the Dead”. If you haven't already, make sure to check... 阅读更多

六月 8, 20187

Procedural patterns to use with Tilemaps – (Part II)

In part 1 we looked at some of the ways we can create top layers procedurally using various methods, like Perlin Noise and Random Walk. In t... 阅读更多

六月 7, 20183

Pulling the strings: How Puppet3D brings your games to life

If you’ve ever had the thought: “Wouldn’t it be great if I could do all my skinning, rigging and animation directly in Unity,” you’re not al... 阅读更多

六月 6, 20188