Tales from the Optimization Trenches

11월 14, 20194

As a Developer Relations Engineer in our EMEA Consulting & Development team, I spend most of my time visiting Unity’s largest customers and helping them resolve performance issues on their projects. If you’re interested in learning how we do that so that you can apply this kn... 더 읽기

As a Developer Relations Engineer in our EMEA Consulting & Development team, I spend most of my time visiting Unity’s largest customers and helping them resolve performance issues on their projects. If you’re interested in learning how we do that so that you can apply this kn... 더 읽기

Level up your VR skills with a free, new course from Unity and Oculus

+1 11월 13, 20193

We’ve partnered with Oculus to create a free intermediate level course, “Design, develop and deploy for VR.” You’ll learn VR best practices and how to build and launch yo... 더 읽기

Sherman behind the screens: How to create cinema-quality lighting in Unity

11월 13, 20193

Created by the Emmy Award-winning team that brought you Baymax Dreams, Sherman is a new short film crafted with Unity’s High Definition Render Pipeline (HDRP). My name... 더 읽기

Training your agents 7 times faster with ML-Agents

11월 11, 20191

In versions 0.9 and 0.10 of ML-Agents, we introduced a series of features aimed at decreasing training time, namely Asynchronous Environments, Generative Adversarial Imit... 더 읽기

Simplify your game testing with our new machine learning product, GameTune

+1 11월 8, 20196

One of the most exciting announcements at this year’s Unite conference was the beta release of GameTune, our new machine learning tool for g... 더 읽기

The new Asset Import Pipeline: Solid foundation for speeding up asset imports

11월 7, 201916

As of 2019.3, the new Asset Import Pipeline is the default for new projects, aiming to save you time with faster platform switching and layi... 더 읽기

Havok Physics in Unity

11월 6, 201922

As announced at Game Developers Conference (GDC) 2019, Havok Physics is now available as a Preview package in the Unity Package Manager. Thi... 더 읽기

How to use URL handlers and OpenURL safely in your Unity app

11월 6, 20194

The Unity Security team focuses on helping Unity creators build more trustworthy games and applications. Tune in to this blog series for tip... 더 읽기

Enter Play Mode faster in Unity 2019.3

11월 5, 201925

Play Mode is at the core of what makes Unity fun to work with. But as your projects get more complex, it can take a while to get started. Th... 더 읽기

Unity acquires Obvioos, creators of Furioos

11월 1, 20199

Democratizing development using real-time 3D tools is at the heart of what Unity is all about. Today, we’re excited to announce that Unity h... 더 읽기

Join Unity at Autodesk University Las Vegas 2019

10월 31, 20191

Are you one of the 10,000 people descending on Las Vegas from November 19-21 for Autodesk’s conference? Come check out our instructional dem... 더 읽기

AEC

Buried Memories: High Fidelity Game Visuals in Unity Learn Premium

+1 10월 29, 2019댓글

The Buried Memories Volume 2: Serekh asset pack was released in the Summer of 2019 by Asset Store Originals and provides AAA quality, high f... 더 읽기

Take aim at making your first Unity game

10월 28, 201910

You read it here first: we partnered with iLLOGIKA to create a first-person shooter (FPS) video game template (or “Microgame”) to help new u... 더 읽기