How to use Timeline Signals

5월 21, 201912

Since Timeline's introduction in 2017, we know that you've been patiently waiting for a way to send events. Well, wait no more! Starting in Unity 2019.1, a new feature called Signals helps you send events. Let's dive in and see what this new feature is all about. Signals Here's... 더 읽기

Since Timeline's introduction in 2017, we know that you've been patiently waiting for a way to send events. Well, wait no more! Starting in Unity 2019.1, a new feature called Signals helps you send events. Let's dive in and see what this new feature is all about. Signals Here's... 더 읽기

GPU Lightmapper: A Technical Deep Dive

5월 20, 201912

The Lighting Team is going all-in on iteration speed. We designed the Progressive Lightmapper with that goal in mind. Our goal is to provide quick feedback on any changes... 더 읽기

Unity heads to Annecy Film Festival

5월 16, 20193

We’re excited to be heading to the MIFA / Annecy International Animation Film Festival from June 10-15th! The festival is a long-standing annual tradition that brings the... 더 읽기

Obstacle Tower Challenge Round 2 begins today

+1 5월 15, 2019댓글

In February, we launched the first round of the Obstacle Tower Challenge. Since the closing of the round, we have received 2000+ entries from 350+ teams. We want to thank... 더 읽기

Introducing the Animation Rigging preview package for Unity 2019.1

The Animation Rigging package for Unity 2019.1 enables users to set up procedural motion on animated skeletons at runtime. You can use a set... 더 읽기

+1 5월 14, 201927

Introducing the Profile Analyzer

Have you ever needed to compare the difference in performance between two versions of your project? See the impact of an asset or code chang... 더 읽기

+1 5월 13, 201913

Lyra: Behind The Rookies

The Rookies is a community platform and online global contest that enables students to share their work with the world. Last year’s winner o... 더 읽기

5월 10, 20194

Unity 2019.2 beta is now available

Be among the first to see what new features and enhancements Unity has for you in the next 2019 TECH stream release. In this beta, we’ve inc... 더 읽기

+1 5월 9, 201933

PiXYZ 2019.1를 활용한 데이터 워크플로 간소화

PiXYZ STUDIO와, PiXYZ PLUGIN for Unity의 2019.1 버전은 새롭게 추가되거나 개선된 다양한 알고리즘을 선보였습니다. UI도 개선되었으며, Unity와의 통합 기능도 강력해졌습니다. 이러한 놀라운 발전을 통해 모델 품질 개... 더 읽기

5월 8, 201913

Faces of Unity: Paul Saiedi

In this Faces of Unity post, we’re highlighting Paul Saiedi, Unity’s first Global Head of Inclusion. Paul heads up Unity’s commitment to cre... 더 읽기

5월 3, 20198

Microsoft and Unity announce HoloLens 2 Development Edition

Releasing later this year alongside the launch of HoloLens 2, the all-new HoloLens 2 Development Edition offers even more value to jump-star... 더 읽기

5월 2, 20194

Unity Asset Store: The May Madness Sale is on!

Power up your development with big discounts throughout the Unity Asset Store. Looking for spectacular particle explosions? Need a specialty... 더 읽기

5월 1, 20194

The Asset Store, new and improved, starting today

We’re revamping the Asset Store to make it easier for developers to find what they’re looking for. It runs better than ever on mobile, and s... 더 읽기

+1 4월 30, 201941