Unity XR platform updates

+1 1월 24, 202031

Amidst a period of innovation for XR, we want to ensure Unity remains the best development platform for creators and our ecosystem partners. We’re excited to announce our new XR plugin framework designed to empower the ecosystem and provide guidance on how this impacts developmen... 더 읽기

Amidst a period of innovation for XR, we want to ensure Unity remains the best development platform for creators and our ecosystem partners. We’re excited to announce our new XR plugin framework designed to empower the ecosystem and provide guidance on how this impacts developmen... 더 읽기

Explore Revit models in VR with Unity Reflect

1월 23, 20207

Unity Reflect makes it easy to bring Building Information Modeling (BIM) data into virtual reality (VR). Learn how you can use the Unity Reflect VR Viewer to conduct imme... 더 읽기

AEC

Unity and Overtone at PAX East 2020

1월 22, 2020댓글

We’re showcasing Unity’s voice and text chat app, Overtone, at PAX East. Experience the power of this reliable, scalable, high-fidelity communication tool in Boston, MA, ... 더 읽기

Community Component – 2019 in review and community creators to follow

1월 15, 202011

Last year had great highlights like, the longest uninterrupted streak of #UnityTips on Twitter, regular weekly episodes of Best of Made with Unity projects and the rise o... 더 읽기

Reimagining in-vehicle experiences with real-time 3D

1월 14, 20204

Unity is teaming up with NXP Semiconductors, the world’s largest provider of automotive semiconductors, to demonstrate a human-machine inter... 더 읽기

Understanding Lifetime Value and using it to grow your game

1월 13, 20208

The secret to creating a successful mobile games business is to have players that come back to your game day after day. The way to do that i... 더 읽기

How to set up Unity’s High Definition Render Pipeline for high-end visualizations

1월 9, 202013

Prior to Unite Copenhagen in September 2019, Unity collaborated with Lexus and its agency Team One to showcase a real-time car configurator ... 더 읽기

7 steps to grow your game with paid user acquisition

1월 8, 20203

After countless hours of development and iteration, you finally launched your mobile game in various app stores. But this is just the beginn... 더 읽기

Unity at Sundance Film Festival 2020

1월 7, 2020댓글

In January of 2020, real-time storytellers will be able to dazzle and inspire the Sundance Film Festival audience with immersive creative ac... 더 읽기

Unity Simulation is now on AWS, making it multi-cloud compatible

+1 1월 7, 20206

Today at CES, we announced that Unity Simulation, our cloud-based simulation product, is now multi-cloud compatible with its launch on Amazo... 더 읽기

Mixed and Augmented Reality Studio (MARS): Designing a framework for simplified, flexible AR authoring

1월 3, 20203

We set out to build workflows that give creators the ability to make AR applications that work the way we want them to: context-aware, flexi... 더 읽기

Lexus opens the door for virtual production in Unity

1월 2, 20201

Car buyers increasingly expect rich and unique online experiences during their purchase journeys. In this post, learn how Lexus is using Uni... 더 읽기

The most wonderful (real)time of the year

12월 23, 20193

The excitement of the holiday season is all around us. It’s in the ambient festive buzz. The queues at the shops. The crowded flights, train... 더 읽기