How to get the most out of GameTune

12월 2, 20201

Maximize your machine learning results with these best practices GameTune optimizes your players’ gameplay experiences in real-time. Leveraging Unity’s machine learning to automatically optimize and improve game elements, GameTune continuously learns, adjusts, and iterates. ... 더 읽기

Maximize your machine learning results with these best practices GameTune optimizes your players’ gameplay experiences in real-time. Leveraging Unity’s machine learning to automatically optimize and improve game elements, GameTune continuously learns, adjusts, and iterates. ... 더 읽기

Unity Reflect adds BIM 360 support and 1:1 scale AR

11월 30, 20204

Expanded support for BIM 360 models, a new user interface, and more 1:1 AR options unlock greater collaboration opportunities for designers and stakeholders to conduct re... 더 읽기

AEC

How Unity Reflect is powering RETIMA

11월 27, 2020댓글

Learn how SimRTR developer Eduardo Pérez used Unity Reflect to create RETIMA, a real-time manager for building information modeling (BIM) that enables you to create high-... 더 읽기

AEC

Pinkfong’s Baby Shark: Teaching children to wash their hands

11월 27, 20201

How do you spread public health awareness among children during a global pandemic? It’s easy when you have an irresistible song and an agile content creation pipeline. Fi... 더 읽기

Learn the Input System with updated tutorials and our sample project, Warriors

+1 11월 26, 202017

With the Input System, you can quickly set up controls for multiple platforms, from mobile to VR. Get started with our example projects and ... 더 읽기

Real-time style transfer in Unity using deep neural networks

+2 11월 25, 20208

Deep Learning is now powering numerous AI technologies in daily life, and convolutional neural networks (CNNs) can apply complex treatments ... 더 읽기

In parameters in Burst

11월 25, 20208

The Unity Burst Compiler transforms your C# code into highly optimized machine code. One question that we get often from our amazing forum u... 더 읽기

The top trends that will shape AEC in 2021

11월 24, 20201

In our new report “Top 2021 Trends: Architecture, Engineering, and Construction,” industry experts shed light on 15 trends that are going to... 더 읽기

AEC

Get a sneak peek at the new salvage class in Hardspace: Shipbreaker – revealed in our Creator Spotlight!

11월 24, 20201

Blackbird Interactive follows up on their successful Steam Early Access release with a major content update and an upcoming all-new ship cla... 더 읽기

Learn effective strategies for keeping your players engaged

11월 23, 20203

Operating a live game is a delicate process, but data can guide you to the right messaging and mechanics to help your players get the most o... 더 읽기

How Eidos-Montréal created Grid Sensors to improve observations for training agents

+2 11월 20, 20202

Within Eidos Labs, several projects use machine learning. The Automated Game Testing project tackles the problem of testing the functionalit... 더 읽기

Robotics simulation in Unity is as easy as 1, 2, 3!

+4 11월 19, 20205

Robot development workflows rely on simulation for testing and training, and we want to show you how roboticists can use Unity for robotics ... 더 읽기

New career pathways help you break into the gaming and tech industries

11월 17, 202019

Gain the skills you need for a coding role. Our new guided learning experiences help you create a portfolio, get Unity Certified, and prepar... 더 읽기